Empyreal Lord

Members:



3e

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Pathfinder facts

  • CR: 30
  • XP: 9,830,400
  • Size: Large
  • Type: Outsider
  • Tags: azata, chaotic, extraplanar, good
  • Initiative: +16
  • Senses: blindsense 60 ft., darkvision 60 ft., detect evil, detect lies, detect poison, low-light vision, true seeing
  • AC: 48, touch 22, flat-footed 35 (+12 Dex, +1 dodge, +26 natural, –1 size)
  • HP: 663 (34d10+476); regeneration 10 (evil artifacts, effects, and spells)
  • Saves: Fort +25, Ref +31, Will +25
  • Speed: 40 ft., fly 60 ft. (average)
  • Melee: +5 holy cold iron club +48/+43/+38/+33 (1d8+18/15–20), gore +43 (2d8+18)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 29, Dex 35, Con 39, Int 18, Wis 22, Cha 21
  • Attacks: Base Atk +34; CMB +44; CMD 67
  • Feats: Combat Reflexes, Deadly Aim, Dodge, Improved Critical (longbow), Improved Critical (scimitar), Improved Initiative, Improved Precise Shot, Mobility, Point-Blank Shot, Power Attack, Precise Shot, Quick Draw, Rapid Shot, Shot on the Run, Weapon Focus (club), Weapon Focus (gore), Weapon Focus (longbow)
  • Skills: Acrobatics +46 (+50 when jumping), Diplomacy +22, Disguise +22, Fly +10, Handle Animal +22, Intimidate +22, Knowledge (geography) +24, Knowledge (nature) +24, Knowledge (planes) +24, Knowledge (religion) +21, Perception +43, Ride +32, Sense Motive +43, Stealth +45, Survival +43, Swim +26
  • Languages: Celestial, Draconic, Infernal, Sylvan; truespeech
  • Organization: unique
  • Treasure: standard (+5 holy cold iron club, +5 evil outsider bane longbow, other treasure)
 

Pathfinder sources